Variable: pointGlow
constpointGlow:ShaderModule<PointGlowProps,PointGlowUniforms>
Defined in: modules/geometry/point-glow/point-glow.ts:23
Linear radiance for a bounded point sprite. Blend additively or composite into an HDR target.
constpointGlow:ShaderModule<PointGlowProps,PointGlowUniforms>
Defined in: modules/geometry/point-glow/point-glow.ts:23
Linear radiance for a bounded point sprite. Blend additively or composite into an HDR target.