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Type Alias: SkinProps

SkinProps = object

Defined in: modules/engine/skin/skin.ts:122

Properties​

jointMatrices?​

optional jointMatrices?: Float32Array | readonly number[]

Defined in: modules/engine/skin/skin.ts:128

Adapter-owned joint palette, already expressed in the skinned mesh's local space.


meshWorldMatrix?​

optional meshWorldMatrix?: readonly number[]

Defined in: modules/engine/skin/skin.ts:132

Optional mesh transform used to convert world-space joints into mesh-local space.


scenegraphsFromGLTF?​

optional scenegraphsFromGLTF?: any

Defined in: modules/engine/skin/skin.ts:124

Existing glTF scenegraph input retained for backwards compatibility.


skinIndex?​

optional skinIndex?: number

Defined in: modules/engine/skin/skin.ts:126

Source skin selected when the scene contains more than one skeleton.


skinJointMatrices?​

optional skinJointMatrices?: Binding

Defined in: modules/engine/skin/skin.ts:130

Instance-packed joint palettes: WebGPU storage buffer or WebGL float texture.