Type Alias: SkinProps
SkinProps =
object
Defined in: modules/engine/skin/skin.ts:122
Properties
jointMatrices?
optionaljointMatrices?:Float32Array| readonlynumber[]
Defined in: modules/engine/skin/skin.ts:128
Adapter-owned joint palette, already expressed in the skinned mesh's local space.
meshWorldMatrix?
optionalmeshWorldMatrix?: readonlynumber[]
Defined in: modules/engine/skin/skin.ts:132
Optional mesh transform used to convert world-space joints into mesh-local space.
scenegraphsFromGLTF?
optionalscenegraphsFromGLTF?:any
Defined in: modules/engine/skin/skin.ts:124
Existing glTF scenegraph input retained for backwards compatibility.
skinIndex?
optionalskinIndex?:number
Defined in: modules/engine/skin/skin.ts:126
Source skin selected when the scene contains more than one skeleton.
skinJointMatrices?
optionalskinJointMatrices?:Binding
Defined in: modules/engine/skin/skin.ts:130
Instance-packed joint palettes: WebGPU storage buffer or WebGL float texture.