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Type Alias: PBRSceneUniforms

PBRSceneUniforms = object

Defined in: modules/lighting/pbr-material/pbr-scene.ts:23

Properties​

environmentIntensity?​

optional environmentIntensity?: number

Defined in: modules/lighting/pbr-material/pbr-scene.ts:26


environmentMipCount?​

optional environmentMipCount?: number

Defined in: modules/lighting/pbr-material/pbr-scene.ts:28


environmentRotation?​

optional environmentRotation?: number

Defined in: modules/lighting/pbr-material/pbr-scene.ts:27


exposure?​

optional exposure?: number

Defined in: modules/lighting/pbr-material/pbr-scene.ts:24


framebufferSize?​

optional framebufferSize?: NumberArray2

Defined in: modules/lighting/pbr-material/pbr-scene.ts:31


outputEncoding?​

optional outputEncoding?: number

Defined in: modules/lighting/pbr-material/pbr-scene.ts:30

Zero keeps scene radiance linear; one applies the exact sRGB output transfer function.


projectionMatrix?​

optional projectionMatrix?: NumberArray16

Defined in: modules/lighting/pbr-material/pbr-scene.ts:33


toneMapMode?​

optional toneMapMode?: number

Defined in: modules/lighting/pbr-material/pbr-scene.ts:25


viewMatrix?​

optional viewMatrix?: NumberArray16

Defined in: modules/lighting/pbr-material/pbr-scene.ts:32