Variable: publishedTransforms
constpublishedTransforms:object
Defined in: modules/engine/src/scenegraph/published-transforms.ts:8
Borrowed rigid transforms, published by a GPU producer before rendering.
Type Declaration
bindingLayout
readonlybindingLayout: readonly [{group:0;name:"publishedBodyMatrices"; }]
defaultUniforms
readonlydefaultUniforms:object
defaultUniforms.bodyIndex
readonlybodyIndex:-1=-1
name
readonlyname:"publishedTransforms"='publishedTransforms'
source
readonlysource: "\nstruct PublishedTransforms {bodyIndex:i32,viewProjection:mat4x4f}\n@group(0) @binding(auto) var<uniform> publishedTransforms:PublishedTransforms;\n@group(0) @binding(auto) var<storage,read> publishedBodyMatrices:array<mat4x4f>;\n"
uniformTypes
readonlyuniformTypes:object
uniformTypes.bodyIndex
readonlybodyIndex:"i32"='i32'
uniformTypes.viewProjection
readonlyviewProjection:"mat4x4<f32>"='mat4x4<f32>'